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- Usb Device Driver Windows 10
In order for Garmin Mode USB devices to communicate with a Windows computer, Garmin USB drivers need to be installed. These drivers are not needed for newer Garmin devices that use a USB mass storage or Media Transfer Protocol (MTP) interface. The Device Install Kit download site does not provide access to all Emerson Process Management device files. Device files distributed on DeltaV and AMS Device Manager release media are not duplicated for download from this site.
You can use Android Debug Bridge (ADB) to connect your Fire tablet to your computer for testing and debugging. You connect your computer to your Fire tablet through a micro-USB cable.
Android Debug Bridge (ADB) is a command-line utility for running and managing Android apps on your device or emulator. For more information and instructions on using ADB, see Android Debug Bridge.
If you're looking for instructions on connecting to a Fire TV instead, see Connect to Fire TV Through ADB.
- Check for Device Connections Using ADB (Optional)
- Troubleshooting
Step 1: Enable Developer Options
Go to Settings > Device Options and look for a Developer Options menu. If it's not there, do the following:
a. Go to Settings > Device Options > About Fire Tablet.b. Tap your Serial Number seven times.c. Return to Device Options. A new menu appears called 'Developer Options.'
- Tap Developer options. (2013 models might call this option 'Security.')
- Set Developer options and USB debugging to ON.
- If you have a Kindle Fire 1st Generation, ADB is enabled by default.
Step 2: Install the Kindle Fire Driver (Windows Only)
- If you're using Windows, download this Kindle Fire driver: kindle_fire_usb_driver.zip.
- After downloading the file, extract the contents into a new folder and double-click the Fire_Devices ABD drivers file.
- Proceed through the installation wizard screens to install the driver.
Step 3: Install Android Studio
ADB is available on your computer when you install Android Studio. If you don't already have Android Studio, download and install Android Studio. If you're not using Android Studio, you need to download and install Android SDK platform tools.
Step 4: Connect Your Fire Device to Your Computer with a USB Cable
Using a USB cable, connect your Fire tablet to a USB port on your computer.
Note that Fire tablets can treat the USB with different transfer options. After connecting the USB cable, swipe down from the top of your tablet to see the USB option used. You might see various notifications, including the USB connection type that was used when you connected the cable. The relevant notification is highlighted in the screenshot below.
If you don't see 'Connected as Media Device', press Tap for other USB options. Then select Media device (MTP). Later Fire OS versions have a different interface here. If you're using Fire OS 7, select File Transfer.
Note: If your USB is connected as a Camera (PTP), Android Studio won't recognize the tablet as a device in Android Studio.If you don't see the USB connection type in the above notifications, go to Settings > Device Options > Developer Options > USB computer connection. Set this to Media device (MTP). For Fire OS 7, select File Transfer.
When the Allow USB debugging? dialog appears on your tablet, tap OK.
Open Android Studio and look for the device to appear in devices drop-down menu:
The device's name will use the
android.os.Build.MODELproperty for the device.KFSUWIrefers to Fire HD 10 (2017) tablet. You can see a list of build model names in the Identifying Fire Tablet Devices.If you have not selected the 'Allow USB Debugging' dialog on your tablet, the name 'Unknown device' will appear in the devices drop-down menu in Android Studio until you allow debugging.
With the tablet connected, you can now run your app on your tablet by clicking the Run App button in Android Studio.
If you run into issues, see the Troubleshooting section below.
Check for Device Connections Using ADB (Optional)
Instead of looking in the devices menu in Android Studio, you can also use some ADB terminal commands to confirm that your device is connected. ADB is useful for performing many other operations as well, such as entering sandbox mode or installing other assets. Follow these two sections:
If you skip adding ADB to your PATH, you can also Check for Connected Devices If ADB Isn't In Your PATH.
Add ADB to Your PATH
First, add ADB to your PATH so you can more easily run ADB commands. (Your PATH is an environment variable used to specify the location of the program's executable. If you don't add ADB to your PATH, running ADB commands will require you to browse to the <Android SDK>/platform-tools directory to run adb.)
adb version from a terminal or command prompt. If you get back version information, then ADB is in your PATH. If the response says adb is an unrecognized command, ADB is not in your PATH.To add ADB to your PATH on Mac:
Get the path to your Android SDK platform-tools directory:
Open Android Studio and click the SDK Manager button .The location to your Android SDK appears near the top next to Android SDK Location. For example:
/Users/<your username>/Library/Android/sdkIf this is your first time opening Android Studio, there isn't an SDK Manager button. Instead, at the Welcome to Android Studio prompt, click Configure > SDK Manager and provide the location to the Android SDK.
- Copy the path to the SDK and paste it somewhere convenient, such as a text editor.
- Add /platform-tools to the end of the path you copied in the previous step. ('platform-tools' is the directory containing the ADB executable.)
- Copy the full path to your clipboard.
Use the following command to add ADB to your .bash_profile. Replace
<your username>with your actual username. Also, make sure the path points to your Android SDK.Your
.bash_profilefile is usually in your user directory, which you can find by typingcd ~(change to your user directory). Then typels -a(list all) to show all files, including hidden ones.If the file isn't there, simply create one. You can then type
open .bash_profileto see the paths listed.After you add this PATH to your bash profile, you should see the following in your
.bash_profilefile:(Only instead of
johndoe, you will see your own username.)Fully restart any terminal sessions, and then type
adb. If you successfully added ADB to your path, you will see ADB help info rather than 'command not found.'
To add ADB to your PATH on Windows:
Get the path to your Android SDK platform-tools directory:
Open Android Studio and click the SDK Manager button .
The location to your Android SDK appears near the top next to Android SDK Location. For example:
C:Users<your user name>AppDataLocalAndroidSdkIf this is your first time opening Android Studio, there isn't an SDK Manager button. Instead, at the Welcome to Android Studio prompt, click Configure > SDK Manager and provide the location to the Android SDK.
- Copy the path to the SDK and paste it somewhere convenient, such as a text editor.
- Add /platform-tools to the end of the path you copied in the previous step. ('platform-tools' is the directory containing the ADB executable.)
- Copy the full path to your clipboard.
- Click your computer's search button (next to Start) and type view advanced system settings.
- Click View advanced system settings.
- When the System Settings dialog opens, click the Environment Variables button.
- Under System Variables (the lower pane), select Path and click Edit.
Do one of the following:
- On Windows 7 or 8, move your cursor to the farthest position on the right, type
;and then press Ctrl+V to insert the path to your SDK that you copied earlier. It may look like this:;C:Users<your user name>AppDataLocalAndroidSdkplatform-tools. Click OK on each of the three open dialog boxes to close them. - On Windows 10, click the New button and add this location.
- On Windows 7 or 8, move your cursor to the farthest position on the right, type
- Restart any terminal sessions, and then type
adb. If you successfully added ADB to your path, you will see ADB help info rather than 'command not found.'
Check for Connected Devices
Assuming ADB is added to your PATH, run the following commands:
Confirm that the serial number for your Fire tablet appears in the list of devices. For example:
On your tablet, your device's serial number is located under Settings > Device Options.
Check for Connected Devices If ADB Isn't In Your PATH
If your terminal doesn't recognize adb as a command (that is, you didn't add ADB to your PATH), you might have to run the commands from the SDK directory that contains ADB.
- In Android Studio go to Tools > SDK Manager.
- In the SDK Manager dialog box, copy the Android SDK Location.
Browse to this location in your terminal or command prompt. For example:
Mac
Windows
Then go into the
platform-toolsdirectory:The
platform-toolsdirectory containsadb.Now run the ADB commands as follows:
Mac:
Windows:
The response should list your device's serial number. For example:
If your Fire tablet is still not detected, you may need to reboot your computer or log out and back in for the changes to take effect.
Troubleshooting
Tablet doesn't appear in list of devices in Android Studio
If you don't see your tablet device in the list of devices in Android Studio, click the devices drop-down menu and select Troubleshoot device connections:
Click Rescan devices.
If rescanning devices doesn't detect your Fire tablet as a device, your micro-USB cable might be bad, you might have the wrong USB connection type (e.g, camera instead of media device), or you might not have enabled USB debugging. You can also try restarting your computer and the tablet.
Drivercoding Usb Devices Driver Adapter
Uninstall the non-ADB Driver (Windows)
If you previously connected a Fire tablet without first enabling ADB on the Fire tablet, you might need to remove the existing USB device driver and force re-installation of the driver. To remove the non-ADB driver:
- Using a micro-USB cable, connect your Fire tablet to a USB port on your computer.
- On your computer (Windows 10), click the search button (next to the Start menu) and type Device Manager in the search. Then select it in the results. (Other Windows versions have different options for accessing the Control Panel.)
- In the Device Manager window, expand Portable Devices.
- Right-click the Fire device and then click Properties.
- In the Properties window, on the Driver tab, click Uninstall, and then Confirm.
- Unplug your Fire tablet from your computer.
Confirm the Fire Driver Is Installed Correctly
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You can confirm that the Fire driver is installed correctly by doing the following:
- On your computer, click the search button search button (next to the Start menu) and type Device Manager.
In Device Manager, under Fire Devices, verify that that a device appears called Android Composite ADB Interface.
If your Device Manager shows an Other Devices section with a second Fire device with a yellow alert sign, your computer is listing Amazon's unrecognized ADB module as a separate device. To fix this issue:
- Under Other Devices, right-click the Fire device and select Properties.
- On the Driver tab of the Properties window, select Update Driver…
- Choose to browse for the driver software, then navigate to Let me pick from a list of device drivers on my computer > Show All Devices > Have Disk.
- Navigate to the folder where you installed the Amazon driver (typically
C:Program Files (x86)Amazon.comFire_DevicesDrivers) and select it. Ignore the warning regarding installing drivers and proceed.
You should now correctly see your Fire tablet with the ADB driver installed.
Last updated: Oct 29, 2020
-->This topic provides guidelines for choosing the best driver model for developing a USB client driver that acts as the device's function driver.
USB device manufacturers must often provide a way for applications to access the device's features. To choose the best mechanism for accessing a USB device, start with the simplest approach and move to more complex solutions only if it is necessary. The following list summarizes the choices discussed in this topic:

- If your device belongs to a USB device class for which Windows includes an inbox driver, you don’t need to write a driver.
- If your device does not have a Microsoft-provided class driver, and the device is accessed by a single application, then load WinUSB as the function driver.
- If the device needs to be accessed by concurrent applications and your device does not have isochronous endpoints, write a UMDF-based client driver.
- If class driver, WinUSB, or UMDF solutions are not options that work for you, write a KMDF-based client driver.
- If a particular feature is not supported by KMDF, write a hybrid driver that calls WDM routines.
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The most common approach has been to implement a device driver, (termed as a USB client driver in this documentation set) and provide an installation package that installs the driver as the function driver in the device stack above the Microsoft-provided USB driver stack. The client driver exposes a device interface that applications can use to obtain the device's file handle. Applications can then use this file handle to communicate with the driver by calling Windows APIs.
Writing a driver that is customized to the device's requirements is the most flexible way to provide access to a USB device. However, implementing a driver requires a lot of work. The driver must perform complex tasks, such as driver initialization when new devices are detected, power management, I/O operations, surprise removal, state management, and cleanup when the device is removed. Before you choose to write a driver, ask the following questions:
Can you use a Microsoft-provided driver?
You might not need to write a driver if:
Your device belongs to a USB device class that is supported by Microsoft.
In that case, the corresponding class driver is loaded as the device driver. For a list of device classes for which Windows includes an inbox driver, see USB device class drivers included in Windows.
Your device does not belong to a device class.
For such devices, evaluate the device features to determine whether you can load the Microsoft-provided WinUSB (Winusb.sys) as the device's function driver. Using WinUSB is the best solution if:
- Your device is accessed by a single application.
- Your device supports bulk, interrupt, or isochronous endpoints.
- Your device is intended to work with a target computer running Windows XP with Service Pack 2 (SP2) and later versions of Windows.
Loading WinUSB as the function driver provides a simpler alternative to implementing a custom USB driver. For example, WinUSB is the preferred approach for an electronic weather station that is accessed only by an application that is packaged with the device. It is also useful for diagnostic communication with a device and for flashing firmware.
To make it easy for applications to send requests to Winusb.sys, we provide a user-mode DLL, Winusb.dll, that exposes WinUSB functions. An application can call those functions to access the device, configure it, and transfer data to the device’s endpoints.
WinUSB is not an option if:
- Your device is accessed by multiple applications.
- Your device has functions that already have kernel-mode support in the Windows operating system. For example, for modem functions (which TAPI supports) or LAN functions (which NDIS supports), you must use the interface that the Usbser.sys driver supports to manage modem devices with user-mode software.
In Windows 8, we've added a new compatible ID to the INF for WinUSB installation. If the device firmware contains that compatible ID, WinUSB is loaded by default as the function driver for the device. This means that hardware manufacturers are not required to distribute INF files for their WinUSB devices. For more information, see WinUSB Device.
If you write a USB client driver, which driver model is best?
The answer depends on the design of your device. First, determine whether a particular driver model meets your requirements. Some design considerations are based on whether you want the USB device to be accessed by multiple concurrent applications and support data streaming through isochronous endpoints.
If you choose to write a driver, here are your options:
User-Mode Driver Framework (UMDF)
UMDF provides device driver interfaces (DDIs) that a client driver can use to integrate with Windows components such as the Plug and Play Manager and Power Manager. UMDF also provides specialized target objects for USB devices, which abstract the hardware in user mode and simplify I/O operations for the driver. In addition to the UMDF interfaces, WDF provides enhanced debugger extensions and tracing tools for user-mode drivers. UMDF is based on the component object model (COM) and developing a user-mode driver is easier for a C++ developer.
Implement a UMDF-based client driver for a USB device in the following cases:
- The device is accessed by concurrently by multiple applications.
- The device supports bulk or interrupt transfers.
Drivers that run in user mode can access only the (virtual) user address space and pose a much lower risk to the system. Kernel-mode drivers can access the system address space and the internal system structures. A badly coded kernel-mode driver might cause problems that affect other drivers or the system, and eventually crash the computer. Therefore, a user-mode driver can be safer than a kernel-mode driver in terms of security and stability.
Another advantage of user-mode drivers is that they leverage all the Win32 APIs. For example, the drivers can call APIs such as Winsock, Compression, Encryption APIs, and so on. Those APIs are not available to kernel-mode drivers.
A UMDF-based client driver is not an option for USB devices that support isochronous endpoints.
Note Windows 8.1 introduces version 2.0 of UMDF. With UMDF version 2.0, you can write a UMDF driver in the C programming language that calls many of the methods that are available to KMDF drivers. You cannot use UMDF version 2.0 to write lower filter drivers for USB.
Kernel-Mode Driver Framework (KMDF)
KMDF was designed to make the driver models easy to extend to support new types of hardware. KMDF provides DDIs and data structures that make kernel-mode USB drivers easier to implement than the earlier Windows Driver Model (WDM) drivers. In addition, KMDF provides specialized input/output (I/O) targets that you can use to write a fully functional client driver that uses the Microsoft USB driver stack.
In certain cases where a particular feature is not exposed through KMDF, the driver must call WDM routines. The driver does not need to implement the entire WDM infrastructure but uses KMDF methods to access a select set of WDM routines. For example, to perform isochronous transfers, a KMDF-based client driver can send WDM-style URBs that describe the request to the USB driver stack. Such drivers are called hybrid drivers in this documentation set.
KMDF also supports the port-miniport driver model. For instance, a kernel streaming miniport driver (such as a USB webcam) that uses kernel streaming on the upper edge can use KMDF USB I/O target objects to send requests to the USB driver stack. NDIS drivers can also be written by using KMDF for protocol-based buses such as USB.
Pure WDM drivers are difficult to write, complex, and not robust. With the evolution of KMDF, writing this type of driver is no longer necessary.
Microsoft Visual Studio 2012 includes USB User-Mode Driver and USB Kernel-Mode Driver templates that generate starter code for a UMDF and KMDF USB client driver, respectively. The template code initializes a USB target device object to enable communication with the hardware. For more information, see the following topics:
For information about how to implement UMDF and KMDF drivers, see the Microsoft Press book Developing Drivers with the Windows Driver Foundation.
WinUSB, UMDF, KMDF Feature Comparison
The following table summarizes the capabilities of WinUSB, UMDF-based USB drivers, and KMDF-based USB drivers.
| Feature | WinUSB | UMDF | KMDF |
|---|---|---|---|
| Supports multiple concurrent applications | No | Yes | Yes |
| Isolates driver address space from application address space | No | Yes | No |
| Supports bulk, interrupt, and control transfers | Yes | Yes | Yes |
| Supports isochronous transfers | Yes ⁴ | No | Yes |
| Supports the installation of kernel-mode drivers, such as filter drivers, as an overlying layer on the USB stack | No | No | Yes |
| Supports selective suspend and the wait/wake state | Yes | Yes | Yes |
The following table summarizes the WDF options that are supported by different versions of Windows.
| Windows version | WinUSB | UMDF | KMDF |
|---|---|---|---|
| Windows 8 | Yes | Yes | Yes |
| Windows 7 | Yes | Yes | Yes |
| Windows Vista | Yes¹ | Yes¹ | Yes |
| Windows Server 2003 | No | No | Yes |
| Windows XP | Yes² | Yes² | Yes |
| Microsoft Windows 2000 | No | No | Yes³ |
Note Yes¹: WinUSB and UMDF are supported only on x86-based and x64-based versions of Windows.
Yes²: WINUSB and UMDF are supported in Windows XP with Service Pack 2 (SP2) or later versions of Windows.
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Yes³: KMDF is supported in Windows 2000 with SP4 or later versions of Windows.
Yes⁴: Isochronous transfers are supported in Windows 8.1 or later versions of Windows.
All client SKUs of the 32-bit versions of Windows XP with SP2support WinUSB. WinUSB is not native to Windows XP; it must be installed with the WinUSB co-installer. All Windows Vista SKUs and later versions of Windows support WinUSB.
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Related topics
Getting started with USB client driver development
WinUSB
Write your first USB client driver (UMDF)
Write your first USB client driver (KMDF)
